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GeometryHandlerGenerateExtrusion Method

[Missing <summary> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public Extrusion GenerateExtrusion(
	Polygon polygon,
	float height,
	bool capped,
	bool extrusionVisible = true,
	float reversedOffset = 0.02f
)

Parameters

polygon
Type: BrydenWoodUnity.GeometryManipulationPolygon

[Missing <param name="polygon"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

height
Type: SystemSingle

[Missing <param name="height"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

capped
Type: SystemBoolean

[Missing <param name="capped"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

extrusionVisible (Optional)
Type: SystemBoolean

[Missing <param name="extrusionVisible"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

reversedOffset (Optional)
Type: SystemSingle

[Missing <param name="reversedOffset"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

Return Value

Type: Extrusion

[Missing <returns> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GenerateExtrusion(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single,System.Boolean,System.Boolean,System.Single)"]

See Also