GeometryHandlerGetUnityFloor Method |
[Missing <summary> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GetUnityFloor(System.Int32,System.Int32[],System.Single,UnityEngine.GameObject)"]
Namespace: BrydenWoodUnity.GeometryManipulation
public FloorUnity GetUnityFloor( int id, int[] levels, float floor2floor, GameObject gameObject )
[Missing <param name="id"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GetUnityFloor(System.Int32,System.Int32[],System.Single,UnityEngine.GameObject)"]
[Missing <param name="levels"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GetUnityFloor(System.Int32,System.Int32[],System.Single,UnityEngine.GameObject)"]
[Missing <param name="floor2floor"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GetUnityFloor(System.Int32,System.Int32[],System.Single,UnityEngine.GameObject)"]
[Missing <param name="gameObject"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GetUnityFloor(System.Int32,System.Int32[],System.Single,UnityEngine.GameObject)"]
[Missing <returns> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryHandler.GetUnityFloor(System.Int32,System.Int32[],System.Single,UnityEngine.GameObject)"]