ControlPointUI Class |
Namespace: BrydenWoodUnity.UIElements
The ControlPointUI type exposes the following members.
Name | Description | |
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![]() | ControlPointUI | Initializes a new instance of the ControlPointUI class |
Name | Description | |
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![]() | AddSceneObject | (Overrides UiRepresentationAddSceneObject(Transform).) |
![]() | DestroyUIRep | (Overrides UiRepresentationDestroyUIRep(Transform).) |
![]() | Initialize(ListTransform) |
Initiates the component
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![]() | Initialize(Transform) | (Overrides UiRepresentationInitialize(Transform).) |
![]() | OnDrag |
Called when the element is being dragged
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![]() | OnPointerDown |
Called when the pointer is down on top of the element
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![]() | OnPointerEnter |
Called when the pointer enters the element
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![]() | OnPointerExit |
Called when the pointer exits the element
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![]() | OnPointerUp |
Called when the pointer is up on top of the element
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![]() | ToggleAxisConstraint | |
![]() | UpdateInitDiffs | |
![]() | UpdatePositions |
Name | Description | |
---|---|---|
![]() | moved |
Triggered when the element is moved
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![]() | onSelected | |
![]() | stoppedMoving |
Name | Description | |
---|---|---|
![]() | axis | |
![]() | axisConstrain | |
![]() | image |
The Image component of the GUI object
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![]() | initialDiffs | |
![]() | mouseOver |
The color to be used when the mouse is over the element
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![]() | movePlane |
The type of plane to contrain the movement on (the actual plane will be parallel to this one but with its centre at the initial position of the scene object
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![]() | original |
The original color of the Image
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![]() | selected |
The color to be used when the element is clicked
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