ControlPointUIOnPointerDown Method |
Called when the pointer is down on top of the element
Namespace:
BrydenWoodUnity.UIElements
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void OnPointerDown(
PointerEventData eventData
)
Public Sub OnPointerDown (
eventData As PointerEventData
)
public:
virtual void OnPointerDown(
PointerEventData^ eventData
) sealed
abstract OnPointerDown :
eventData : PointerEventData -> unit
override OnPointerDown :
eventData : PointerEventData -> unit
Parameters
- eventData
- Type: PointerEventData
[Missing <param name="eventData"/> documentation for "M:BrydenWoodUnity.UIElements.ControlPointUI.OnPointerDown(UnityEngine.EventSystems.PointerEventData)"]
Implements
IPointerDownHandler.OnPointerDown(PointerEventData)
See Also