| ControlPointUIOnPointerDown Method  | 
 
            Called when the pointer is down on top of the element
            
 
    Namespace: 
   BrydenWoodUnity.UIElements
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
 Syntax
Syntaxpublic void OnPointerDown(
	PointerEventData eventData
)
Public Sub OnPointerDown ( 
	eventData As PointerEventData
)
public:
virtual void OnPointerDown(
	PointerEventData^ eventData
) sealed
abstract OnPointerDown : 
        eventData : PointerEventData -> unit 
override OnPointerDown : 
        eventData : PointerEventData -> unit Parameters
- eventData
- Type: PointerEventData
 [Missing <param name="eventData"/> documentation for "M:BrydenWoodUnity.UIElements.ControlPointUI.OnPointerDown(UnityEngine.EventSystems.PointerEventData)"] 
Implements
IPointerDownHandler.OnPointerDown(PointerEventData) See Also
See Also