| ControlPointUIInitialize Method (ListTransform) | 
 
            Initiates the component
            
 
    Namespace: 
   BrydenWoodUnity.UIElements
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
 Syntax
Syntaxpublic void Initialize(
	List<Transform> sceneObject
)
Public Sub Initialize ( 
	sceneObject As List(Of Transform)
)
public:
void Initialize(
	List<Transform^>^ sceneObject
)
member Initialize : 
        sceneObject : List<Transform> -> unit 
Parameters
- sceneObject
- Type: System.Collections.GenericListTransform
 The gameObject in scene to be moved by this control point
 See Also
See Also