ControlPointUIInitialize Method (ListTransform) |
Initiates the component
Namespace:
BrydenWoodUnity.UIElements
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void Initialize(
List<Transform> sceneObject
)
Public Sub Initialize (
sceneObject As List(Of Transform)
)
public:
void Initialize(
List<Transform^>^ sceneObject
)
member Initialize :
sceneObject : List<Transform> -> unit
Parameters
- sceneObject
- Type: System.Collections.GenericListTransform
The gameObject in scene to be moved by this control point
See Also