Click or drag to resize

PolygonUpdateDistance Method

[Missing <summary> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.UpdateDistance(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.GameObject,System.Int32)"]

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void UpdateDistance(
	Vector3 start,
	Vector3 end,
	GameObject distance,
	int index
)

Parameters

start
Type: Vector3

[Missing <param name="start"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.UpdateDistance(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.GameObject,System.Int32)"]

end
Type: Vector3

[Missing <param name="end"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.UpdateDistance(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.GameObject,System.Int32)"]

distance
Type: GameObject

[Missing <param name="distance"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.UpdateDistance(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.GameObject,System.Int32)"]

index
Type: SystemInt32

[Missing <param name="index"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.UpdateDistance(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.GameObject,System.Int32)"]

See Also