Click or drag to resize

PolygonInitialize Method

Initiates the polygon component

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public virtual void Initialize(
	List<PolygonVertex> vertices,
	bool closed = true,
	bool fill = false,
	bool isBuildingVertex = true
)

Parameters

vertices
Type: System.Collections.GenericListPolygonVertex
The list of PolygonVertex to be used as vertices by the Polygon
closed (Optional)
Type: SystemBoolean

[Missing <param name="closed"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.Initialize(System.Collections.Generic.List{BrydenWoodUnity.GeometryManipulation.PolygonVertex},System.Boolean,System.Boolean,System.Boolean)"]

fill (Optional)
Type: SystemBoolean

[Missing <param name="fill"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.Initialize(System.Collections.Generic.List{BrydenWoodUnity.GeometryManipulation.PolygonVertex},System.Boolean,System.Boolean,System.Boolean)"]

isBuildingVertex (Optional)
Type: SystemBoolean

[Missing <param name="isBuildingVertex"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.Polygon.Initialize(System.Collections.Generic.List{BrydenWoodUnity.GeometryManipulation.PolygonVertex},System.Boolean,System.Boolean,System.Boolean)"]

See Also