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FloorPanelAddFloorElement Method (ListInt32, Single, Boolean)

[Missing <summary> documentation for "M:BrydenWoodUnity.UIElements.FloorPanel.AddFloorElement(System.Collections.Generic.List{System.Int32},System.Single,System.Boolean)"]

Namespace:  BrydenWoodUnity.UIElements
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void AddFloorElement(
	List<int> levels,
	float floorHeight,
	bool triggerEvent = true
)

Parameters

levels
Type: System.Collections.GenericListInt32

[Missing <param name="levels"/> documentation for "M:BrydenWoodUnity.UIElements.FloorPanel.AddFloorElement(System.Collections.Generic.List{System.Int32},System.Single,System.Boolean)"]

floorHeight
Type: SystemSingle

[Missing <param name="floorHeight"/> documentation for "M:BrydenWoodUnity.UIElements.FloorPanel.AddFloorElement(System.Collections.Generic.List{System.Int32},System.Single,System.Boolean)"]

triggerEvent (Optional)
Type: SystemBoolean

[Missing <param name="triggerEvent"/> documentation for "M:BrydenWoodUnity.UIElements.FloorPanel.AddFloorElement(System.Collections.Generic.List{System.Int32},System.Single,System.Boolean)"]

See Also