Click or drag to resize

EditableMeshInitialize Method

Initiates the polygon component

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void Initialize(
	Mesh mesh = null,
	Transform verticesParent = null,
	Transform cpuiParent = null
)

Parameters

mesh (Optional)
Type: Mesh

[Missing <param name="mesh"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.EditableMesh.Initialize(UnityEngine.Mesh,UnityEngine.Transform,UnityEngine.Transform)"]

verticesParent (Optional)
Type: Transform

[Missing <param name="verticesParent"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.EditableMesh.Initialize(UnityEngine.Mesh,UnityEngine.Transform,UnityEngine.Transform)"]

cpuiParent (Optional)
Type: Transform

[Missing <param name="cpuiParent"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.EditableMesh.Initialize(UnityEngine.Mesh,UnityEngine.Transform,UnityEngine.Transform)"]

See Also