GeometryVertexSetPosition Method |
[Missing <summary> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryVertex.SetPosition(UnityEngine.Vector3,System.Boolean)"]
Namespace:
BrydenWoodUnity.GeometryManipulation
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic virtual void SetPosition(
Vector3 pos,
bool moveGroup = false
)
Public Overridable Sub SetPosition (
pos As Vector3,
Optional moveGroup As Boolean = false
)
public:
virtual void SetPosition(
Vector3 pos,
bool moveGroup = false
)
abstract SetPosition :
pos : Vector3 *
?moveGroup : bool
(* Defaults:
let _moveGroup = defaultArg moveGroup false
*)
-> unit
override SetPosition :
pos : Vector3 *
?moveGroup : bool
(* Defaults:
let _moveGroup = defaultArg moveGroup false
*)
-> unit
Parameters
- pos
- Type: Vector3
[Missing <param name="pos"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryVertex.SetPosition(UnityEngine.Vector3,System.Boolean)"]
- moveGroup (Optional)
- Type: SystemBoolean
[Missing <param name="moveGroup"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.GeometryVertex.SetPosition(UnityEngine.Vector3,System.Boolean)"]
See Also