ProceduralFloorPopulateApartments Method (Boolean, Transform, Boolean) |
[Missing <summary> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]
Namespace: BrydenWoodUnity.DesignData
public void PopulateApartments( bool show, Transform repRootParent, bool keepMesh = false )
[Missing <param name="show"/> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]
[Missing <param name="repRootParent"/> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]
[Missing <param name="keepMesh"/> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]