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ProceduralFloorPopulateApartments Method (Boolean, Transform, Boolean)

[Missing <summary> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]

Namespace:  BrydenWoodUnity.DesignData
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void PopulateApartments(
	bool show,
	Transform repRootParent,
	bool keepMesh = false
)

Parameters

show
Type: SystemBoolean

[Missing <param name="show"/> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]

repRootParent
Type: Transform

[Missing <param name="repRootParent"/> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]

keepMesh (Optional)
Type: SystemBoolean

[Missing <param name="keepMesh"/> documentation for "M:BrydenWoodUnity.DesignData.ProceduralFloor.PopulateApartments(System.Boolean,UnityEngine.Transform,System.Boolean)"]

See Also