FloorLayoutState Constructor (Int32, Int32, Boolean, Boolean, Single) |
Namespace: BrydenWoodUnity.DesignData
public FloorLayoutState( int buildingIndex, int floorIndex, bool closed, bool isCopy, float depth )
[Missing <param name="buildingIndex"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]
[Missing <param name="floorIndex"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]
[Missing <param name="closed"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]
[Missing <param name="isCopy"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]
[Missing <param name="depth"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]