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FloorLayoutState Constructor (Int32, Int32, Boolean, Boolean, Single)

Initializes a new instance of the FloorLayoutState class

Namespace:  BrydenWoodUnity.DesignData
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public FloorLayoutState(
	int buildingIndex,
	int floorIndex,
	bool closed,
	bool isCopy,
	float depth
)

Parameters

buildingIndex
Type: SystemInt32

[Missing <param name="buildingIndex"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]

floorIndex
Type: SystemInt32

[Missing <param name="floorIndex"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]

closed
Type: SystemBoolean

[Missing <param name="closed"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]

isCopy
Type: SystemBoolean

[Missing <param name="isCopy"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]

depth
Type: SystemSingle

[Missing <param name="depth"/> documentation for "M:BrydenWoodUnity.DesignData.FloorLayoutState.#ctor(System.Int32,System.Int32,System.Boolean,System.Boolean,System.Single)"]

See Also